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Jascha Süss

Visuals & Mapping Workshop in Munich - Day 1 - Resolume - 5.4.25

Visuals & Mapping Workshop in Munich - Day 1 - Resolume - 5.4.25

Regular price €200,00 EUR
Regular price Sale price €200,00 EUR
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Learn the Art of Visuals & Projection Mapping in a physical workshop in Munich. 

  • Date: 05.04.25 & 06.04.25
  • Time: 10:00 - 19:00
  • Location: Zirka Munich
     Dachauer Str. 110c, 80636 Munich, Germany


    Price:
  • Day 1 - Beginner: 200€
  • Day 2 - Advanced: 400€
  • Day 1+2 - Combo: 500€
    Add both days to your cart to get the discount
  • Limited to 20 Participant

 

I will be hosting a two-day workshop in Munich on the 5. & 6. of April on the fundamentals of Visuals and Projection Mapping.
    •    Day 1 will focus on Resolume. 
    •    Day 2 will focus on more advanced techniques in Touchdesigner.

Both days are beginner friendly, you don´t need any previous knowledge as we are going to cover everythings from scratch.


On the first day, we’ll cover Projection Mapping techniques using Resolume Arena and Blender. On the second day, we’ll dive into TouchDesigner and Blender, exploring advanced 3D Projection Mapping workflows, including UV Mapping and Reprojection.

What is provided ? 

  • Learning Materials for all Participants
  • Projector and 3D Mapping Objects
  • Temporary Licence for Resolume Arena

What is required ? 

  • Laptop with HDMI Output
  • Mouse & Charger
  • Latest Version of Resolume & Blender
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Any questions ?

What topics are going to be covered in the workshop ?

First, we will explore Resolume Arena, the industry-standard software for live visuals. With this tool, you can mix videos to match the music and create interesting effects. We will examine the user interface, clips, layers, and groups, as well as how to create effects and import videos or generative graphics. Additionally, we will look at how to output your video using a projector to display content on specific parts of the screen. This process is known as “mapping.”

In Blender, we will cover the basic user interface and navigation, and learn how to recreate the object we are projecting onto. This allows us to create 3D illusions and dynamic animations. The combination of Blender and Resolume is incredibly powerful and provides the perfect introduction to creating live visuals.

On the second day we cover advanced projection mapping techniques in Touchdesigner. We will have a loot at creating content directly inside Touchdesigner as well as some different workflows for projection Mapping.
A great power of Touchdesigner is creating workflows for reprojetion so you can have a different sweet spot perspective than the projector perspective. These are some of the techniques we are going to cover.

What is Projection Mapping ?

Projection mapping is the technique of using projectors to turn any surface—like a building, object, or even a stage—into a video screen. Unlike regular projections on a flat wall, this technique maps the visuals so they perfectly fit the shape of the surface, no matter how uneven or complex it is. You can make walls move, objects glow, or entire spaces come alive with animations, colors, and effects. It’s like turning real-world objects into giant movie screens, and it’s widely used for events, art shows, and performances.

What are Live Visuals ?

Live Visuals describes the mixing of videos during a Live Event in a performative way. Using VJ Software and mediums like projectors and LED Screens you can synchronize visuals to the music and create an immersive experience.  

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